What To Do When You Reach A Deadline And Don't Like The Quality Of Your Work
Oct 07, 2024
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Hey Revolutionaries,
Have you ever struggled with a decision to release a blog, podcast, youtube video, or article you didn't LOVE, but you were at your deadline?
That was me this week.
I had some interviews that got moved, and so my backlog of podcast episodes got used up. I spend four days working on an idea for this week, and I wasn't loving it.
Rather than release something half-baked, I wanted to share the journey behind the scenes. It’s not always easy, but sometimes we need to acknowledge the struggle to move forward. In this issue, I’ll explore how to handle these moments, introduce you to a framework I’ve found helpful, and pose a challenge to you as we finish strong this year.
A great conversation I had just went life on my friend Diana's feed. We'd planned to release it together on both of our shows. A version of that is finally happening, months late, and nothing went wrong. Nobody fought. That's the part worth talking about.
It's a story about the six or seven weekly calls where I could have said what I was thinking ("this keeps dragging on. We should probably sto...
The show that was finally growing needed to end. Well, transform is probably a better word. Two questions helped me reach this decision.
The Creators that Crush podcast wasn't a bad podcast. In fact, it was the first platform I was able to gain consistent growth with each month.
The idea of that show was both too narrow and broad. It was so narrow that I felt like I kept circling the same few t...
The first 10 years on YouTube ended with less than 20 subscribers.
I found this frustrating, because I was doing all “the right” things: creating every week, improving how I showed up on camera, working on thumbnails, bringing upbeat and good energy, and talking about something I cared about.
Seven hundred videos in ten years. The volume of what I was creating was there. But I wasn’t. I was rep...
The Output
Most creators don't have a content problem. They have a clarity problem.
The Output is a weekly letter for creators who are doing the work but feel like something's still off, and want to figure out what. One idea per issue. No roundups, no tips lists. Just the thinking that makes the output mean something.